Janus 317 Wiki
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Introduction:

Janus presents players with a plethora of game-modes which range in difficulty, they aim to provide players with the right, comfortable experience whilst trying to level up skills in the game.

"Easy" being the least difficult and the easiest to max allowing you to try new features whilst not providing with any drop rate bonus as a drawback in order to balance out the game-mode(Note - it is possible to max on "Easy" game-mode very quickly - in around 24 hours of in-game playtime).

On the other-hand the hardest difficulty "Zezima" will provide players with a massive challenge severely cutting down the players experience rates whilst also aptly providing players with an advantageous boost to their drop rate such as to reward all the players who train their skills on this difficulty.




Table of boosts available for custom gamemodes:

Gamemode XP Rate DR Boost Double XP Weekends? Bonus XP Allowed? Donator XP Buff Applies?
Easy
Easygm.png

300.00% 0.00% YES YES YES
Medium
Mediumgm.png

100.00% 2.00% YES YES YES
Hard
Hardgm.png

50.00% 5.00% YES NO YES
Insane
Insanegm.png

25.00% 10.00% YES NO YES
Zezima
Zezimagm.png

10.00% 20.00% YES NO YES
Ironman Determined by Difficulty 5% on top of the difficulty boost YES NO YES
UIM Ironman Determined by Difficulty 10% on top of the difficulty boost YES NO YES

How to change difficulty:


  • Teleport home via the home teleport or ::home. On the south-west of home, locate the flashing orb called "difficulty selector".
Difficultyorb.png
  • Click on it. If players wish to change to a harder difficulty, they are required to reset all of their stats due to the increased drop rate.(Note: It is recommended to prestige level 99 stats if you are 100% certain you want to go into a higher difficulty).However, if you wish to change to a lower difficulty for the increased experience rates, simply click your preferred option.
Resetgm.png








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