Janus presents players with a plethora of game-modes which range in difficulty, they aim to provide players with the right, comfortable experience whilst trying to level up skills in the game.
"Easy" being the least difficult and the easiest to max allowing you to try new features whilst not providing with any drop rate bonus as a drawback in order to balance out the game-mode(Note - it is possible to max on "Easy" game-mode very quickly - in around 24 hours of in-game playtime).
On the other-hand the hardest difficulty "Zezima" will provide players with a massive challenge severely cutting down the players experience rates whilst also aptly providing players with an advantageous boost to their drop rate such as to reward all the players who train their skills on this difficulty.
Table of boosts available for custom gamemodes:
|Gamemode||XP Rate||DR Boost||Double XP Weekends?||Bonus XP Allowed?||Donator XP Buff Applies?|
||Determined by Difficulty||5% on top of the difficulty boost||YES||NO||YES|
||Determined by Difficulty||10% on top of the difficulty boost||YES||NO||YES|
How to change difficulty:
- Teleport home via the home teleport or ::home. On the south-west of home, locate the flashing orb called "difficulty selector".
- Click on it. If players wish to change to a harder difficulty, they are required to reset all of their stats due to the increased drop rate.(Note: It is recommended to prestige level 99 stats if you are 100% certain you want to go into a higher difficulty).However, if you wish to change to a lower difficulty for the increased experience rates, simply click your preferred option.